//Particle 1.00 for GBoxII m_nTotalTime=0 m_nSndVal=100 //---begin :Atom m_nVisualQuota=999 m_sTextureName='Weapons_2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_sBTagName='t01' m_fMass=1 m_fBiasSlope=0.01 m_vAtomAlpha=(3,(0.033333,0.655556),(0.51,0.983333),(0.97,0.683333)) :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=0 m_vPosition=v3(0,0.003,0) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=0 m_fParticleLife=1 m_fStartSize=0.15 m_fStartHeight=0.2 :Atom m_nVisualQuota=999 m_sTextureName='Weapons_2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_sBTagName='t02' m_fMass=1 m_fBiasSlope=0.02 m_vAtomAlpha=(3,(0.033333,0.655556),(0.51,0.983333),(0.97,0.683333)) :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=0 m_vPosition=v3(0,0,0) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=0 m_fParticleLife=1 m_fStartSize=0.15 m_fStartHeight=0.2 //End