//Particle 1.00 for GBoxII m_sName='Test' m_nTotalTime=0 m_sSndFileName='0' m_nSndVal=100 //---begin :Atom m_sName='11' m_nVisualQuota=999 m_sTextureName='5fubenh.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_fBiasSlope=0.1 m_vAtomAlpha=(3,(0.013333,0),(0.286667,0.927778),(0.56,0.822222),(1,0.005556)) :EBox m_fWidth=1.2 m_fHeight=1.2 m_nEmitDuration=100 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_vDirection=v3(0,0,1) m_fVelocity=7 m_fAngle=0 m_fRoll=0 m_fParticleLife=0.5 m_fStartHeight=5 :Snd m_sSndFileName='D16.adm' m_nNumLoops=1 :Atom m_nVisualQuota=999 m_sTextureName='Blood4.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_fBiasSlope=0.1 m_vAtomScale=(3,(0.003333,-0.005556),(1,0.983333)) m_vAtomAlpha=(3,(0.006667,0.994444),(0.523333,0.688889),(1.006667,0)) :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=40 m_fRoll=(2,-90,90) m_fParticleLife=0.2 m_fStartSize=15 :Atom m_nVisualQuota=999 m_sTextureName='effect-01415.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=(3,(0.006667,0.011111),(0.993333,0.994444)) m_vAtomAlpha=(3,(0.016667,0.988889),(0.983333,0.005556)) :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=0.5 m_fStartSize=10 //End