//Particle 1.00 for GBoxII m_sName='Test' m_nTotalTime=9000 m_sSndFileName='0' m_nSndVal=100 //---begin :Atom m_nVisualQuota=999 m_sTextureName='lianhua2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=0.5 m_vAtomAlpha=(3,(0.016667,0.005556),(0.503333,0.494444),(0.983333,0.016667)) m_sBindModelName='莲花2.FW3' :Emitter m_nEmitRate=2 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_vDirection=v3(0,-1,0) m_fVelocity=10 m_fAngle=0 m_fRoll=0 m_fParticleLife=0.3 :Atom m_nVisualQuota=999 m_sTextureName='lianhua2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=0.5 m_vAtomAlpha=(3,(0.016667,0.005556),(0.506667,0.5),(0.983333,0.016667)) m_sBindModelName='莲花2.FW3' :Emitter m_nEmitRate=2 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_vDirection=v3(0,1,0) m_fVelocity=10 m_fAngle=0 m_fRoll=180 m_fParticleLife=0.3 :Atom m_nVisualQuota=999 m_sTextureName='lianhua2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=0.5 m_vAtomAlpha=(3,(0.016667,0.005556),(0.503333,0.5),(0.983333,0.016667)) m_sBindModelName='莲花2.FW3' :Emitter m_nEmitRate=2 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_vDirection=v3(1,0,0) m_fVelocity=10 m_fAngle=0 m_fRoll=90 m_fParticleLife=0.3 :Atom m_nVisualQuota=999 m_sTextureName='lianhua2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=0.5 m_vAtomAlpha=(3,(0.016667,0.005556),(0.496667,0.494444),(0.983333,0.016667)) m_sBindModelName='莲花2.FW3' :Emitter m_nEmitRate=2 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_vDirection=v3(-1,0,0) m_fVelocity=10 m_fAngle=0 m_fRoll=-90 m_fParticleLife=0.3 :Atom m_nVisualQuota=999 m_sTextureName='tx_keep_10.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=4 m_vAtomAlpha=(3,(0.806667,0.988889),(0.986667,0.011111)) m_fFrameEnd=20 :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,0.5) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=0 m_fParticleLife=1.3 :Roto m_fRotationSpeed=30 :Atom m_nVisualQuota=999 m_sTextureName='waterring2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_fBiasSlope=0.2 m_vAtomScale=(3,(0.013333,0.011111),(0.996667,1)) m_vAtomAlpha=(3,(0.03,0.994444),(1.013333,0)) :Emitter m_nEmitRate=2 m_nEmitDuration=500 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=2 m_vPosition=v3(0,0,0.1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=1 m_fStartSize=10 :Atom m_nVisualQuota=999 m_sTextureName='RingGlowDouble.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_fBiasSlope=0.2 m_vAtomScale=(3,(0.02,0.005556),(0.986667,0.988889)) m_vAtomAlpha=(3,(0.016667,0.988889),(0.99,0.011111)) :Emitter m_nEmitRate=1 m_nEmitDuration=700 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=2 m_vPosition=v3(0,0,0) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=0 m_fParticleLife=0.7 m_fStartSize=8 :Snd m_sSndFileName='B3.adm' m_nNumLoops=1 :Atom m_nVisualQuota=999 m_sTextureName='tx_05.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_vAtomScale=(3,(0.016667,0.011111),(0.203333,0.977778),(0.983333,0.011111)) :EBox m_fWidth=2 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=2 m_vPosition=v3(0,0,0.2) m_vDirection=v3(0,0,1) m_fVelocity=3 m_fAngle=40 m_fRoll=(2,-90,90) m_fParticleLife=1 m_fStartSize=0.2 :Snd m_sSndFileName='B2.adm' m_nNumLoops=1 :Atom m_nVisualQuota=999 m_sTextureName='hua1.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=(3,(0.006667,2),(1.006667,4.983333)) m_vAtomGreen=0.5 m_vAtomAlpha=(3,(0.02,0.005556),(0.496667,0.388889),(0.983333,0.005556)) m_sBindModelName='莲花.FW3' m_fFrameEnd=19 :Emitter m_nEmitRate=2 m_nEmitDuration=500 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,0.2) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=0.5 :Atom m_nVisualQuota=999 m_sTextureName='hua1.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_vAtomGreen=0.5 m_vAtomAlpha=(3,(0.516667,0.988889),(0.986667,0.011111)) :Emitter m_nEmitRate=25 m_nEmitDuration=150 m_nDelay=0 m_nDelayFirst=300 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_vDirection=v3(0,0,1) m_fVelocity=8.5 m_fAngle=130 m_fRoll=(2,-90,90) m_fParticleLife=1 m_fStartSize=0.3 :Atom m_nVisualQuota=999 m_sTextureName='Slash_Dark2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=(3,(0.02,0.011111),(0.196667,0.838889),(0.98,0.983333)) m_vAtomAlpha=(3,(0,0.2),(0.983333,0.011111)) :Emitter m_nEmitRate=2 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-70,210) m_fParticleLife=1 m_fStartSize=17 :Atom m_nVisualQuota=999 m_sTextureName='Weapons_2.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_fBiasSlope=0.1 m_vAtomScale=(3,(0.01,0.016667),(0.403333,0.672222),(1.003333,1.005556)) m_vAtomAlpha=(3,(0.016667,1),(0.613333,0.677778),(0.993333,0)) :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=500 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=40 m_fRoll=(2,-90,90) m_fParticleLife=0.2 m_fStartSize=20 //End