//Particle 1.00 for GBoxII m_sName='Test' m_nTotalTime=0 m_sSndFileName='0' m_nSndVal=100 //---begin :Atom m_nVisualQuota=999 m_sTextureName='Weapons_0.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_fBiasSlope=0.1 m_vAtomScale=(3,(0.013333,0.005556),(0.503333,0.811111),(1,0.994444)) m_vAtomAlpha=(3,(0.016667,0.988889),(0.556667,0.688889),(1.01,0.005556)) :Emitter m_nEmitRate=1 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=0.2 m_fStartSize=15 :Snd m_sSndFileName='ѪÁúɱĿ±ê.adm' m_nNumLoops=1 :Atom m_nVisualQuota=999 m_sTextureName='waveq_line02.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_fBiasSlope=0.1 m_vAtomScale=(3,(0.013333,0.011111),(0.993333,0.994444)) m_vAtomAlpha=(3,(0.023333,1),(1.006667,0.005556)) :Emitter m_nEmitDuration=500 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=40 m_fRoll=(2,-90,90) m_fParticleLife=0.5 m_fStartSize=5 :Atom m_nVisualQuota=999 m_sTextureName='tx_06.jpg' m_nShowMode=2 m_nBindObjNo=1 m_fMass=1 m_fBiasSlope=0.2 :Emitter m_nEmitRate=1 m_nEmitDuration=50 m_nDelay=0 m_nDelayFirst=100 m_nNumLoops=10 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=0 m_fParticleLife=0.02 m_fStartSize=5 //End