//Particle 1.00 for GBoxII m_sName='Test'; m_nTotalTime=9000; m_sSndFileName='0'; m_nSndVal=100; m_fMaxClue=5; //---begin :Atom m_nVisualQuota=999; m_sTextureName='DistortWave2.jpg'; m_nShowMode=2; m_nWorldSpace=0; m_nBindObjNo=1; m_fMass=1; m_nBillboardKind=1; m_nAlginOrg=4; m_fSpeedStretch=0; m_fBiasSlope=0; m_vAtomScale=1; m_vAtomRed=0.5; m_vAtomGreen=(3,(0.02,0.5),(0.983333,0.011111)); m_vAtomBlue=1; m_vAtomAlpha=1; m_sBindModelName='ѪÁ¶ÈÐÎè.FW3'; m_fFrameBegin=0; m_fFrameEnd=19; :Emitter m_nEmitRate=1; m_nChanceToEmit=100; m_nEmitDuration=500; m_nDelay=0; m_nDelayFirst=0; m_nNumLoops=-1; m_vPosition=v3(0,0,1); m_nBindObjNo=0; m_vDirection=v3(0,0,1); m_nDirKind=0; m_fVelocity=0; m_fAngle=0; m_nRotoKind=0; m_fRoll=0; m_fParticleLife=1.5; m_fStartSize=1; m_fStartHeight=0; :Snd m_sSndFileName='M39-1.adm'; m_nSndVal=100; m_nDelay=0; m_nDelayFirst=50; m_nNumLoops=1; :Atom m_nVisualQuota=999; m_sTextureName='Weapons_3.jpg'; m_nShowMode=2; m_nWorldSpace=0; m_nBindObjNo=1; m_fMass=1; m_nBillboardKind=1; m_nAlginOrg=4; m_fSpeedStretch=0; m_fBiasSlope=0; m_vAtomScale=1.1; m_vAtomRed=0.3; m_vAtomGreen=0.2; m_vAtomBlue=1; m_vAtomAlpha=(3,(0.016667,0.983333),(0.98,0.011111)); m_sBindModelName='ѪÁ¶ÈÐÎèÆ¬.FW3'; m_fFrameBegin=0; m_fFrameEnd=9; :Emitter m_nEmitRate=2; m_nChanceToEmit=100; m_nEmitDuration=100; m_nDelay=0; m_nDelayFirst=0; m_nNumLoops=-1; m_vPosition=v3(0,0,1); m_nBindObjNo=0; m_vDirection=v3(0,0,1); m_nDirKind=0; m_fVelocity=0; m_fAngle=0; m_nRotoKind=0; m_fRoll=0; m_fParticleLife=0.3; m_fStartSize=20; m_fStartHeight=0; :Atom m_nVisualQuota=999; m_sTextureName='DistortWave2.jpg'; m_nShowMode=2; m_nWorldSpace=0; m_nBindObjNo=1; m_fMass=1; m_nBillboardKind=1; m_nAlginOrg=4; m_fSpeedStretch=0; m_fBiasSlope=0; m_vAtomScale=1; m_vAtomRed=0.5; m_vAtomGreen=(3,(0.016667,0.494444),(0.99,0.011111)); m_vAtomBlue=1; m_vAtomAlpha=1; m_sBindModelName='ѪÁ¶ÈÐÎè.FW3'; m_fFrameBegin=0; m_fFrameEnd=19; :Emitter m_nEmitRate=1; m_nChanceToEmit=100; m_nEmitDuration=500; m_nDelay=0; m_nDelayFirst=0; m_nNumLoops=-1; m_vPosition=v3(0,0,1); m_nBindObjNo=0; m_vDirection=v3(0,0,1); m_nDirKind=0; m_fVelocity=0; m_fAngle=0; m_nRotoKind=0; m_fRoll=90; m_fParticleLife=1.5; m_fStartSize=1; m_fStartHeight=0; :Atom m_nVisualQuota=999; m_sTextureName='Weapons_3.jpg'; m_nShowMode=2; m_nWorldSpace=0; m_nBindObjNo=1; m_fMass=1; m_nBillboardKind=1; m_nAlginOrg=4; m_fSpeedStretch=0; m_fBiasSlope=0; m_vAtomScale=1.1; m_vAtomRed=0.3; m_vAtomGreen=0.2; m_vAtomBlue=1; m_vAtomAlpha=(3,(0.016667,0.983333),(0.98,0.011111)); m_sBindModelName='ѪÁ¶ÈÐÎèÆ¬.FW3'; m_fFrameBegin=0; m_fFrameEnd=9; :Emitter m_nEmitRate=2; m_nChanceToEmit=100; m_nEmitDuration=100; m_nDelay=0; m_nDelayFirst=0; m_nNumLoops=-1; m_vPosition=v3(0,0,1); m_nBindObjNo=0; m_vDirection=v3(0,0,1); m_nDirKind=0; m_fVelocity=0; m_fAngle=0; m_nRotoKind=0; m_fRoll=90; m_fParticleLife=0.3; m_fStartSize=20; m_fStartHeight=0; :Atom m_nVisualQuota=999; m_sTextureName='Weapons_0.jpg'; m_nShowMode=2; m_nWorldSpace=0; m_nBindObjNo=1; m_fMass=1; m_nBillboardKind=0; m_nAlginOrg=4; m_fSpeedStretch=0; m_fBiasSlope=0.2; m_vAtomScale=(3,(0.013333,0.988889),(0.983333,0.011111)); m_vAtomRed=1; m_vAtomGreen=0; m_vAtomBlue=1; m_vAtomAlpha=(3,(0.026667,0.011111),(0.296667,0.977778)); m_fFrameBegin=0; m_fFrameEnd=1000; :Emitter m_nEmitRate=2; m_nChanceToEmit=100; m_nEmitDuration=700; m_nDelay=0; m_nDelayFirst=0; m_nNumLoops=-1; m_vPosition=v3(0,0,0); m_nBindObjNo=0; m_vDirection=v3(0,0,1); m_nDirKind=0; m_fVelocity=0; m_fAngle=0; m_nRotoKind=0; m_fRoll=(2,-90,90); m_fParticleLife=1.5; m_fStartSize=10; m_fStartHeight=0; :Roto m_fRotationSpeed=180; //End