//Particle 1.00 for GBoxII m_sName='Test' m_nTotalTime=0 m_sSndFileName='0' m_nSndVal=100 //---begin :Atom m_nVisualQuota=999 m_sTextureName='p_weapon176.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_nBillboardKind=0 m_vAtomBlue=0.5 m_sBindModelName='集中剑.FW3' m_fFrameEnd=20 :Emitter m_nDelay=0 m_nDelayFirst=800 m_nNumLoops=1 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=1.2 :Atom m_nVisualQuota=999 m_sTextureName='starline002.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_vAtomAlpha=(3,(0.02,0.011111),(0.31,0.983333),(0.986667,0.016667)) :Emitter m_nEmitRate=2 m_nEmitDuration=100 m_nDelay=0 m_nDelayFirst=800 m_nNumLoops=15 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=40 m_fRoll=(2,-90,90) m_fParticleLife=0.5 m_fStartSize=20 m_fStartHeight=1 :Atom m_nVisualQuota=999 m_sTextureName='wa_critical.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=8 m_vAtomAlpha=(3,(0.023333,0.011111),(0.4,0.966667),(0.983333,0.011111)) m_sBindModelName='线环.FW3' m_fFrameEnd=39 :Emitter m_nEmitRate=2 m_nDelay=0 m_nDelayFirst=800 m_nNumLoops=2 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-190,70) m_fParticleLife=1 :Atom m_nVisualQuota=999 m_sTextureName='Slash_Light.jpg' m_nShowMode=2 m_nBindObjNo=2 m_fMass=1 m_fBiasSlope=0.2 m_vAtomScale=(3,(0.023333,0.011111),(0.98,0.988889)) m_vAtomGreen=(3,(0.013333,0.988889),(0.986667,0.005556)) m_vAtomBlue=(3,(0.023333,0.005556),(0.983333,0.988889)) m_vAtomAlpha=(3,(0.02,0.983333),(0.986667,0.011111)) :Emitter m_nEmitRate=3 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=800 m_nNumLoops=10 m_vPosition=v3(0,0,1) m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=0.5 m_fStartSize=30 :Atom m_nVisualQuota=999 m_sTextureName='p_weapon176.jpg' m_nShowMode=2 m_nWorldSpace=1 m_fMass=1 m_nBillboardKind=0 m_vAtomBlue=0.5 m_vAtomAlpha=(3,(0.493333,0.983333),(0.99,0.005556)) m_sBindModelName='上升剑.FW3' m_fFrameEnd=27 :Emitter m_nEmitRate=3 m_nEmitDuration=200 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,1.5) m_nBindObjNo=1 m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=1.3 :Atom m_nVisualQuota=999 m_sTextureName='LightEff2.jpg' m_nShowMode=2 m_nWorldSpace=1 m_fMass=1 m_nBillboardKind=0 m_vAtomScale=2 m_vAtomGreen=0.5 m_vAtomBlue=0.5 m_vAtomAlpha=(3,(0.016667,0.983333),(0.98,0.011111)) m_sBindModelName='拉伸筒.FW3' m_fFrameEnd=9 :Emitter m_nEmitRate=2 m_nEmitDuration=500 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_nBindObjNo=1 m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=(2,-90,90) m_fParticleLife=1 :Atom m_nVisualQuota=999 m_sTextureName='6b.jpg' m_nShowMode=2 m_nWorldSpace=1 m_fMass=1 m_nBillboardKind=0 m_fBiasSlope=0.2 m_vAtomAlpha=(3,(0.016667,0.016667),(0.503333,0.983333),(0.983333,0.011111)) :Emitter m_nEmitRate=1 m_nEmitDuration=3000 m_nDelay=0 m_nDelayFirst=0 m_nNumLoops=1 m_vPosition=v3(0,0,0) m_nBindObjNo=1 m_vDirection=v3(0,0,1) m_fVelocity=0 m_fAngle=0 m_fRoll=0 m_fParticleLife=2 m_fStartSize=20 :Roto m_fRotationSpeed=20 //End